Are you confused about whether you should choose Lunara, the cute little fox, or Helion, the lion, as your starter in Aniimo? If so, I’ve got you covered with this guide.
For players who don’t know, like games such as Pokémon, Aniimo has its own starters, and players can choose one to begin their journey.
Starters matter a lot in games like these, as they shape your early-game progression. Sometimes, even till mid game.
With that in mind, I prepared this handy guide covering the two starter Aniimos in Aniimo, along with which one I will be starting with.
Aniimo starters – Lunara and Helion
Before you make any decision, here’s a look at the kit of both Aniimos:
Helion

Evolves to –> Blazing Sun Lion Soleon
Basic attributes
Helion’s abilities
We have four different types of abilities that any Aniimo has:
- Homeland Ability – A skill level that determines how well an Aniimo performs basic tasks (farming, resource gathering, etc.) at your base.
- Mobility – Self-explanatory. Movement-based skill.
- Trait – Passive abilities.
- Skills – Actual active and passive abilities. Comes in two forms: Active and Innate.
Here’s a look at Helion’s abilities:
| Category | Name | Description |
|---|---|---|
| Homeland Ability | – | |
![]() Mobility | Hustle | Enters Hustle state, increasing movement speed by consuming stamina. |
![]() Trait | Solar Grace | When not attacking with an advantageous element, final damage increases by 20%. Every 4 basic attacks grants [Solar Halo], enhancing the next skill. |
Helion’s Active Skills
Light Bombardment

| Field | Description/Value |
|---|---|
| Description | Dive from the air to attack the target, causing a holy explosion upon landing. If you possess [Ring of Kim Sol], this damage is increased by 30%. |
| Element | Holy |
| Type | Physical |
| Cost | 20 |
| Power | 62 |
Sun-Kissed
| Field | Description/Value |
|---|---|
| Description | Bathes in sunlight and restores 20 EP. [Solar Halo] enhances the skill, restoring an extra 5 EP. |
| Element | Holy |
| Type | Support |
| Cost | 0 |
| Power | 0 |
Holy Roar

| Field | Description/Value |
|---|---|
| Description | Unleash a lion’s roar imbued with sacred power to ATK enemies. Upon hit, increases own 6% Light Damage Amplification, stacking up to 3 times, lasting 20 seconds. [Kim’s Sol Ring] will enhance the Skill effect, stacking 1 time for 3 layers. |
| Element | Holy |
| Type | Physical |
| Cost | 10 |
| Power | 30 |
Holy Storm

| Field | Description/Value |
|---|---|
| Description | Spins and jumps up to cause a storm to attack all surrounding targets while pulling them closer to the center of the storm. |
| Element | Holy |
| Type | Physical |
| Cost | 20 |
| Power | 60 |
Light Bombardment (2nd variant)

| Field | Description/Value |
|---|---|
| Description | Charge at the target from the air to ATK, dealing holy light explosion upon landing. If you possess [Ring of Kim Sol], this damage is increased by 30% and restores 4% of your own HP. There is a 75% chance that this skill will not consume [Ring of Kim Sol]. |
| Element | Holy |
| Type | Physical |
| Cost | 20 |
| Power | 62 |
Helion’s Innate skills
Here are the two innate skills that Helion has:
Helios’ Judgment
| Field | Description/Value |
|---|---|
| Description | Unleashes Helios’ Judgment on nearby targets, dealing massive damage. Evolves into Soleon, increases its own damage by 15% until leaving combat, and gains Ring of the Golden Sun. |
| Element | Holy |
| Type | Physical |
| Cost | 0 |
| Power | 167 |
ATK
| Field | Description/Value |
|---|---|
| Description | Wields the power of light to attack targets at close range. |
| Element | Holy |
| Type | Physical |
| Cost | 0 |
| Power | 6 |
☀️ Helion – Ability Profile
Hover over the chart to see exact ratings
Lunara

Lunara evolves to –> Fennelun
Basic attributes
Here’s a look at Lunara’s abilities:
| Category | Name | Description |
|---|---|---|
| Homeland Ability | ||
| Mobility | Hustle | Enters Hustle state, increasing movement speed by consuming stamina. |
| Trait | Lunar Power | When not attacking with an advantageous element, final damage increases by 20%. Casting a skill or Ultimate grants 4 stacks of [Silver Moon Mark]. Each basic attack hit consumes 1 stack, deals 100% extra damage, and restores 0.5% HP. |
Lunara’s Active Skills
Here are Lunara’s active skills as separate tables:
Moon Impact
| Field | Description/Value |
|---|---|
| Description | Drops a full moon onto the target, triggering an explosion and dealing damage. If it hits a target with [Fox Mark], deals additional small-area damage around the target equal to 10%. |
| Element | Holy |
| Type | Magic |
| Cost | 15 |
| Power | 45 |
Moon-Washed
| Field | Description/Value |
|---|---|
| Description | Bathes in moonlight and recovers 20 EP. |
| Element | Holy |
| Type | Support |
| Cost | 0 |
| Power | 0 |
Lunar Eclipse
| Field | Description/Value |
|---|---|
| Description | Pours moonlight power onto the target, dealing heavy extra BREAK damage. |
| Element | Holy |
| Type | Magic |
| Cost | 20 |
| Power | 60 |
Lumin Bolts
| Field | Description/Value |
|---|---|
| Description | Fires three Light projectiles to attack enemies, prioritizing different targets. Applies [Fox Mark] to hit targets: Reduces target’s Light RES by 5%, stacks up to 3 times, lasts for 10 seconds. |
| Element | Holy |
| Type | Magic |
| Cost | 20 |
| Power | 55 |
Lunara’s Innate Skills
ATK
| Field | Description/Value |
|---|---|
| Description | Wields the power of light to attack targets from a distance. |
| Element | Holy |
| Type | Magic |
| Cost | 0 |
| Power | 6 |
Selene’s Judgment
| Field | Description/Value |
|---|---|
| Description | Unleashes Selene’s Judgment on nearby targets, dealing massive damage; evolves into Fennelun and increases its damage by 15% until combat ends. Also gains 4 stacks of Silvermoon Mark. |
| Element | Holy |
| Type | Magic |
| Cost | 0 |
| Power | 167 |
🌙 Lunara – Ability Profile
Hover over the chart to see exact ratings
Which starter Aniimo should you choose?
Helion vs Lunara: Ability Comparison
Hover any point on the chart for the exact rating.
Both Lunara and Helion are Holy-type DPS units with the same basic attributes; the difference lies in their active skills and abilities.
Lunara offers ranged attacks and self-healing, with the same firepower and ~DPS range as Helion.
Meanwhile, Helion excels at aggressive close-combat play.
If you like to play safe and prefer long-range combat, go with Lunara. If you prefer close combat and a challenge right from the get-go, go with Helion.
Which starter Aniimo will I choose?

I personally will go with Lunara, and no, not because of the self-healing or anything, but simply because I like the Aniimo design, especially when it evolves into Fennelun upon using its ultimate.
I hope the above comparisons helped you make the decision. For more on Aniimo, check out the game page, and while you are there, check out Aniimo redeem codes, server status, and release time and countdown.

